Search Bar Optimization: To ensure optimal performance and reduce load on the backend, I implemented debouncing in the search bar. This minimizes the number of API calls made as the user types the query by almost 70%.
N-nested Comments: Implemented n-nested comments, where each comment and its corresponding replies are nested, making it easier for viewers to identify the replies. Used recursive components and minimized code duplication.
Live Chat: Used API Polling to simulate a live chat like environment.
A platform developed specifically for the institute’s ROTARACT club where individuals can browse through different ongoing campaigns and support a cause by donating money to the campaign.
Admin can create / edit / activate / deactivate campaigns based on requirement. Used Paytm gateway for payments; Added support for features like option to share campaigns, ask related queries.
Implemented on demand loading for various components along with shimmers for a great user experience. Followed good coding practices.
Made a multiplayer card game with the following features/rules:
Supports multiple players (up to 4) and different types of cards e.g. number cards, action cards, etc.
Each player starts with a hand of 5 cards. Players take turns playing cards from their hand, following a set of rules that define what cards can be played when.
A player can only play a card if it matches either the suit or the rank of the top card on the discard pile.
If a player cannot play a card, they must draw a card from the draw pile. If the draw pile is empty, the game ends in a draw and no player is declared a winner.
The game ends when one player runs out of cards who is declared the winner.
Aces, Kings, Queens and Jack are action cards. When one of these is played the following actions occur: